A Hole in the Ground (1917)

The station agent at Twilight Sleep does his best to care for company property. When a stranger waiting the train which is four hours late, endeavors to make himself feel at home, he incurs the enmity of the agent. The lunch girl waits on the stranger, who finds himself unable to devour the food offered. A tramp appears and the stranger and the station agent endeavor to defeat the tramp at poker, but find the tramp too wise at the game. Endeavoring to pass the time away, the stranger uses doughnuts to play a game of horseshoe, and when he encounters a series of misfortunes, he rigs up a "swear" room where he can vent his displeasure without disturbing the others. The agent's assistant appears at the lunch counter and aids in the disappearance of the doughnuts and other food on sale there. The stranger finds a turkey, which is so tough that he is unable to eat it, and puts up a danger signal so that the others will not be tempted. Finally when the stranger is in the basement of the depot changing his shirt, the train, detained by a hole in the ground, makes its appearance, and the stranger arrives in time to see the rear car disappearing around the bend.

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Summary Details
GenresComedy Short